These aren't renders of an idea — they're the actual sliceable STL files coming off the Op. Prism bench, loaded live in your browser. Drag to rotate, scroll to zoom, and toggle v1 → v2 to see the design rigor between iterations.
'A killed product is a decision, not a failure.'
Each part locks only when the printed version passes its constraint on the bench. The jump from v1 to v2 is where that happens — more material where it flexed, tighter tolerances where it slipped, thickness where it cracked.
Toggle the versions above and you can watch the triangle count climb — that's geometry being added exactly where the test demanded it. Evidence, not adjectives.